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I wrote a really long reply here exposing pros. and cons. for all the libs we've tested. Decided against it. Here are my, utterly subjective but...
This still happens in 2020.1, albeit, closer to what the original posters posted. A dynamic carver will have agent paths invalidated. Weirdly, it...
I have a distinct feeling the asset store will be making its way back shortly. Accessing it through the package manager is hilarious, at best....
Glad to hear API changes did not impact you that much. I agree with most of your points. I suspect our definition of production differs a bit....
The topic is "state of dots". The discussion is when it will come out of preview ( aka be production ready ). None of my points are off-topic. I...
The job system is production-ready and awesome to use, indeed. We do so frequently.
I'm one of those people that have to build a successful game, while minimizing risk and development time. More than that, choosing technology is...
This is such a silly reply. A few developers jumped through the endless hoops to release: A simple platformer where art is key ( and still...
I'm in essentially the 9th circle of hell with CustomRenderTexture and Android builds. Every-time I think I've made the damn thing work, it breaks...
Hi, Thank you. At least I know someone's working on it. We'll see if we can get away with always-blit. Given how the ( < A9 ) affected devices...
You'll probably go URP to go low-perf ( or high coverage ). Doubt volumetric effects are a common enough denominator at this point. That being...
This sounds like the bug I've reported related to the Depth Texture tick-box. That happened with or without Post though....
That's fairly unlikely imho and even if that's the case, this would not be the expected result or/ and would be a Unity compat. bug regardless. At...
No. It just looks like Gamma in the *build* ( on device ). Also happens for some Xiaomis. Here's some screenshots ( s8 versus s6 ). This only...
Hi, Steps: Set color space to Linear in project settings. Set up a camera with (any) post-processing. Build for Samsung Galaxy s6 edge or s6....
Hi everyone, I've noticed something odd when debugging some CustomRenderTexture issues over here. Steps: 1. Create a custom render texture. 2....
Thank you. Quite a speedy process. Good luck !
Hi again, Thanks for the quick turn-around here. 1. Turning depth texture off does make it work. 2. I can confirm the android 8 or up as well,...
Submitted a report. Happens on a bunch of devices, but not all. ES 3.0 was used. More details here....
Hi, Start a 3D Template project. Install and setup URP 7.1.8. Update to 7.2.0. Unity stops rendering anything past the Unity splash screen on...