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Using Unity 2022.3.15f1. Apologies if this was previously answered. I cannot get regular managed debugging to work with Burst methods....
The problem likely isn't the fact Screen.width and Screen.height are read only, the problem is the fact they're integer. And dividing 2 integers...
@ali_mohebali Thankyou so much. I've been playing around with the sample project and it's EXTREMELY helpful. It does some things I didn't know you...
Using Unity 2021.3.12f1 LTS and XR I'm trying to implement a Portal using Stencils WITHOUT using RenderTextures. Everyone says this can be done,...
There are 2 ways of implementing portals in Unity. The first and most popular way is rendering the portal camera to a texture, and then outputting...
We're using Unity 2021.3.12f LTS and will be upgrading to 2022.x LTS when its available. Based on my small URP experience, it appears that...
THANKYOU!
It's a general question about Unity which I originally posted here:...
Reply appreciated! I realize once they get to the GPU they're both the same thing. My concern is the overhead in >getting< to the GPU....
Appreciate the reply but as mentioned my concern is mobile and I can't test on that currently. From my experience years ago, mobile is NOT the...
I am an expert at using "Mesh.vertices = MyArray". I'm switching to "Mesh.SetVertices(MyArray)" and I'm concerned about mobile performance. I'm...
Thanks so much for all the replies. @halley Reply much appreciated! I don't know if I'd call avoiding needless drawcalls (especially for mobile)...
Thanks for the quick reply! 2 Thoughts Duplicating the material means Unity can no longer dynamically batch the draw calls between the two cubes....
This is a VERY basic question. Start a new Unity project (I'm using 2021), create a material that uses the standard shader. Create 2 cubes that...
[SOLVED] unable to access the webservice - error (just adding this here in case anyone runs into it) Problem I installed I2 Localization March...
PROBLEM FIXED (see above postings) Details: Unity 2020.1.0a18 (fresh new project) ONLY showing InControl 1.7.2 - NO option to download latest...
I'm using 2020.1.0a18. I just tried a FRESH new project and only 1.7.2 is shown. I think that rules out the package cache (unless that's shared...
(not an emergency, and apologies if you've already addressed this) I'm using Unity 2020.1.0a (alpha) and InControl 1.7.2 is working well! PC using...
I figured out my problem! rotationEnd WAS messed up due to a prior function (took forever to find). My code, and NOT Random.Rotation, was causing...
Occasionally, my Quaternion.Lerp will cause the CompareApproximately error in Unity. i.e. newRotation = Quaternion.Lerp(rotationStart,...