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This is happening to me on 2020.1.13f1, and it's comes and goes. So frustating. Any word from Unity?
Hi! I'm trying to use this but there is no branch named package_2020.1. Should I use #master, #package or #package_2021.1?
For some reason, I got it working only when connected thru a VPN.
I've tried downloading several versions of the Unity and all i get is this. How can I install Unity from the hub now? Is this a known issue? Is...
I can't install version of Unity via Unity Hub. This is so frustrating
Managed to fix it. For both ICadeManager.m and ICadeReaderView.m, check that the target membership is UnityFramework.
Having this same issue but for ios. Hopefully there is an answer soon.
Thanks @JoshPeterson. I had a hunch of what could be happening, and since we've been using Odin Inspector - which uses a bunch of reflection, i...
Hey @JoshPeterson , we're getting this error too. When is the patch going to be applied? Is there a workaround? Failed running...
Some time after this post, but wanted to thank you. Specially the zero runtime alloc, genius haha
Hello everyone! Greetings from Costa Rica! For this Global Game Jam 2017, we created this puzzle game called Totem Rotem, a puzzle game where you...
Hey guys, I added an additional video of the game with 4 players. We have to change the map, as the passageways are too narrow and you can't...
Hey guys! Me and one of my brothers at Tree Interactive created a multiplayer game called HookBots for the Global Game Jam 2015. It's a deathmatch...
Thanks for the hard work guavaman. This is something that I've been looking into for some time now and can't believe I found this today that its...
Thanks! All the scenes have matching words actually! We did this in the Costa Rican chapter
Honestly when we were in the process of making it, I started to ask myself whether this was a game or not, until I realized it didn't really...
It is exactly that :)
Thanks again guys, I uploaded another build with some bugfixes.
Thanks guys! @3 your words are inspiring. Thanks for the support! I'm not sure just yet how to make this longer, but will try. Thanks again! I'll...
Thanks Andy! Probably so, we still wanted to keep it so that the user is just focused on writing and when he's done, he can move back, see what he...