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This is pathetic.
This solution worked for me, without needing to delete any folders and endure reimport hell. Editor -> UnityRemote -> Device -> None Exit Unity...
Now I'm getting this error in tvOS builds from U5.3.1.
I remember him mentioning that during the closed beta and was hopeful that there might be an update. It's something I'm sure I'm not alone in...
Is there an ETA on Siri Remote support in the Editor, a'la the iOS and Android Remote apps?
Or maybe not. Apparently. ;-)
Hey, Mantas. Have you guys put together a tvOS workflow yet - all the way from Editor to testing on the aTV? Since a lot of tvOS games will...
So it's settled: Unity JavaScript is better than Unity C#. ;-)
Hey, Nikkolai. Your example links are all 404'd now. Any chance you could resurrect them? In particular, the JS implementation demo with your...
Oh, right, I see now. You nailed it. Thanks!
Maybe you folks could take this opportunity to add multi-object editing of Shuriken particle systems?
Yup. U5, iOS and Android Pro.
There doesn't seem to be a forum support link anywhere so I'm guessing I should just post this here. Anyway, I am a Unity Pro user but while I...
Export to WebGL would rock. ;-)
Hey, all. I've noticed that when I use Edge Detect Effect Normals on meshes whose materials have any transparency, the image effect stops working...
Does anyone know of a good mobile-friendly shader that will render an outline (exterior edges only) outline to a mesh? TIA!
Hey, Everyone! Does anyone have or know of a good example of painting one Texture2D on another Texture2D with alpha-blending and falloff? It...
Hey, moderators. I clicked on the email link to unsubscribe to this thread but keep getting this error instead: An invalid threadid or forumid...
Okay, so the new Unity 4 announcement of DX11 support means Windows8 support. Right?
For what it's worth, there is little to nothing that UT can do to alleviate this issue as of iOS 5.1. And I too am puzzled that Apple hasn't seen...