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Yes, but I think SceneKit still only supports .dae (collada) import so maybe the collada exporter from the asset store will help.
No, no new thread, but if you have questions or requests, please let me know.
What is the exporter version ? Are you on Windows or Mac ? Have you tried with previous versions of Unity ? Please continue this conversation...
You could try to export with separate translate/rotate/zoom (instead of backing the matrix) if the exporter allows for this, and let the unity...
Have you reported this bug to Unity ? -> bug in the collada importer in Unity 3.5 Also, there are several options to export .dae from Max 2009 -...