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This sounds promising enough to at least give Grid Framework a try. Even if it doesn't work, GF seems like a great asset and worth the price....
Indeed - I am totally fine with faking it. I may not be a physics/code expert, but I do know that space games are largely an illusion. Would...
Thanks for your help hiphish - I've learned that what I want to do is impossible and am giving up. At least I know now.
And when I say 'computationally heavy', I mean its easier for the CPU to move a player through an asteroid field versus moving an asteroid field...
I've been told that this is computationally heavy and won't work for multiplayer scenarios ... I did ask about this once, so I know we're on the...
I am attempting to simulate (near) endless space. peppered throughout this space would be clusters of objects that are unloaded/loaded as needed...
Can this be used to create a custom coordinate system for extremely large areas (e.g: seemingly massive space). For example, can this enable the...