A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
I created a new release for the game, implementing some of the remarks from above. Namely the control system - i redesigned it the way Randomeda...
Hey thanks for your feedback! I always appreciate constructive criticism. I've been struggling to make good controls from the beginning but I...
Nice style! The black and white images make it more creepy, which I like.
Thanks for sharing! For now I don't really have experience with custom shader code so I was relying on the build in shaders, but I will definitely...
Thanks! Yes, you are correct. I didn't wan't to include specular highlights to keep the performance ok on older devices. Maybe I should make some...
Hi All! Another personal Unity project finished. I released this indie game to Google Play market. It is developed as a hobby project, in the span...
If anyone wonders, I've got this running by completely removing Android Studio and SDK, and then reinstalling. Before the reinstall there was a...
I've been using Unity Remote for a couple of months without a problem, but yesterday it suddenly froze, and then after countless restarts of both...
Ok, so I am beating my head for two days to figure out why the touch input is not working on WebGL. A couple of months back I was working on an...
Thank you for the information ! Ok, but then how do I test a webGL application that uses Touch Input. Maybe I should choose andoid build when I'm...
If I choose WebGL for the build of my project, Input.Touch and all touch functions stop working in the editor. They work if I choose android...
Are these common WebGL issues, or am I doing something wrong? The way it behaves now, it's impossible to use touch input for webgl with Unity. Has...
Unity WebGL seams to have a lot of issues with Touch Input. First of all, when I test it in the editor with an android device as a remote device,...
Should Input.touchSupported return true in the editor? I'm creating a web application but I cannot really test it for touch, because in the...
I actually may be wrong. I tested this earlier today and it seamed to have a huge impact on the memory consumption. But now as I did it again more...
Yes, I do this aswell, but this doesn't solve the problem because you still cannot use the lighting data. You have to precompute it again with...
It doesn't make the textures bigger, but it changes the amount of RAM that unity has to allocate when the application is run. This is important...
So I'm working on a project with a lot of externally baked maps, and they are with different resolutions, according to the size of the objects. By...
Actually now I tried it with the standard First Person Character Controller and it still does the same. If I move the scroll, and then move the...
I've been trying to get around this annoying bug for two days now and it's driving me crazy. So I have a simple code that rotates a camera with...