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To clarify, the aim is to expand just the width of each individual road in the network, not to uniformly scale the entire road network or anything...
Resolved the previous issue by using different settings in RWT. Now I need to be able to change the width of the generated road network. [IMG]...
So I deleted the old terrains, and added a new terrain called NewTerrain. I didn't get any prompt/message to my knowledge. [IMG] As you can...
Hey Rauol, here again with a quick question. Is it possible to switch the target terrain of the road network by putting the ER Terrain script on...
Excellent Raoul, that worked perfectly! Thank you for your help.
Hi Raoul, we recently upgraded to Unity 2017 and we're getting some compile errors related to EasyRoads. Here's a sample: [IMG] [IMG] We have...
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[IMG] Getting a compile error when I try to build. Just imported the package in and everything was working properly when I hit play. I compiled...
Quick question: if you want to insert a control point in between two existing control points, how do you do that?
Thank you for sharing this excellent tool.
How come I can't extend this sidewalk? https://gfycat.com/LargeTautDingo Edit: Looks like it wasn't connected to the intersection, I prob just...
Getting lots of compile errors with this asset unfortunately. I resolved this one by deleting the .cs files referenced, but I still get errors...
Can this extension be used to bake a material that uses a splatmap shader into one that just has a diffuse or something like that?
Hey, I'm having trouble getting my Mecanim character working with SWS. In the example scenes, there's just an animator controller on the...
So to confirm @Arkhivrag , it's not possible to mass-edit the generated tree clusters by editing a root prefab somewhere? The script outputted...
Better question: I went ahead and bought your script, and I'm trying to optimize the 10,000 trees it spat out. How do I assign a LoD that...
Hey @Arkhivrag - I'm working on a game that requires a terrain and right now it's not getting the desired frame-rate. I'm thinking that this is...
Is it possible to switch from one material (or texture) to another in the same road system for different areas?
So far I've just been exporting the spline meshes using the OBJ exporter - reassigning the mesh renderer & meshes didn't change anything, it was...
On 5.6 it was working fine, then Unity crashes and I open the project back up - and now the spine system I set up is invisible except for the...