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I've been away from Unity forums for a while. I'm sure there used to be a place to post help wanted ads. I can't find it now. Is it gone? If so...
v5.6.3f1 I will try on a more current version of Unity as soon as a I can, but unfortunately some unrelated project-specific issues make...
We've tried on two different devices. It does seems device specific. The device it's having problems on is a Motorola X 2nd Gen.
Hi Martin, thanks for Progress Bar Pro. It's great overall! I do have a problem on Android. Sometimes (perhaps once every 5 or 10 times), the...
@SugoiDev -- thanks, yeah I'm not worried about the time to compile FullInspector itself (though yet using the DLL is a good tip), my question is...
We've been using FullInspector with success -- great UX. However, in looking into why our compile times are so long, we suspect that FullInspector...
Thanks for the good advice @tonic. Yes, I'm surprised to see a 500 hits per session limit for GA. I thought fewer hit limits was a big advantage...
@tonic -- thanks for the quick reply! Another question: does GUA allow me to explicitly queue up hits for sending later, e.g. queue them during...
Hi @tonic -- I'm educating myself about GUA and Google Analytics in general. A few questions: 1. GUA is a wrapper around the HTTP-based Google...
Thanks ross -- it's really surprising that "constant physical size" doesn't work as expected... I thought I was going crazy until I saw your post...
It's great to have exceptions reported. It would be ever better to be able to add additional info (e.g. which level the user was player, the...
The little dropper icon next to colors in inspector normally allow you to pick a color from the screen. On 4k monitors, it's broken -- it doesn't...
Gotcha, thanks for the clear guidance @alexzzzz. And let me take this moment to say THANK YOU for the plugin, which has been a huge help to us...
Hey @alexzzzz -- thanks for the update! Stupid question time: what's the relation of this plugin with Unity's newly launched native support for...
I spent a day debugging by trial and error a shader, which was displaying correctly in editor and on several Android devices, but displaying...
I have Unity Plus and just now started a build, which finished very quickly due to an SSH key problem. I fixed this and started it again, and now...
Hi everyone -- hope it's ok to highlight here that Playful People is looking to hire a part-time shader programmer -- see the help wanted post...
Someone posted a reply (according to the Unity forum email notifications) linking to this useful-looking article on how to set up vim for C#. The...
I'm investigating Unity's support for multiplayer networking for a real-time arcade-style battle game, where very low latency is needed. It's not...
From your screenshot, seems like you need to install Mono and Xamarin Studio -- does doing so affect Unity's native C# support at all? Love to try...