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Hi Simon, Thank you for the response! I actually have already been doing it this way without issue. The problem is that I'm currently using an...
Hello, I currently have an Array of DearVRSources that I am randomly selecting a clip from to play, using an integer as the randomizer. However,...
Wow, for some reason I literally never considered just handling this within the code. I feel stupid, haha. You're correct that I didn't need...
Hey all! I'm having a difficult time combining collisions with Transform Position-based movement, rather than "normal" movement (like...
Hey Simon, That did the trick, thank you! So until there is an update for this, would you be able to explain what the adverse effects are (if...
Disregard the below, dearVR already responded and indicated that it was a bug on their end, and also provided a solution in the interim of an...
Hello, I am currently experiencing a very odd error. I was working on a project that I started in Unity 5.6. I recently found out that there was...
So I believe I've been able to work through most of the issues. However I have 1 more point/problem/observation, and then 1 more question:...
How does upgrading from Plus to Pro at a later date come into play with this too? So let's say I sign a 12 month contract through this deal. I...
@nixtwiz Thank you for the help! Unfortunately when I tried changing my AudioSources to DearVRSource, I got the standard error for when something...
Hello! I am having the exact same problem as nixtwiz. Here is an audio recording that shows the lag I get in any of my scenes:...