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Appreciate you looking into this sheredom! I'll flick you a PM :)
Appreciate your response, unfortunately I have tried all the float precision options and also all combinations of float mode options. None make...
Hi, I've recently attempted to translate a C++ mesh simplification algorithm to the Unity Job System and Burst. The algorithm works perfectly in a...
Can confirm that Steedy seems to have figured out the issue - this is confirmed on my project, whenever i end play mode in the editor with...
I figure I must be doing something wrong with runtime decals.. trying to do blood splatter and it works great, but the GC is absolutely...
Mate, this is really neat - but also frustrating! I've spent weeks pulling apart an open source ballistics calculator in order to create realistic...
Hi, I just purchased this asset and checked out the demo scene in unity 5.6.. I am having a lot of issues with it. The objects seem to flicker a...
really looking forward to the next version :) I changed the shader code for 5.6 but still can't seem to get shore line foam working correctly it...
Appreciate the answers guys, that's a far larger queue than I had imagined!
Apologies if this is the wrong place for this, but I posted a question to unity answers 13 hours ago.. It is still pending moderation, is this...
how does this system fare with VR? currently the unity system is more or less broken as the billboards rotate very noticably
Hi, I am trying to use root motion for my humanoid enemy AI characters which use a unity navmesh. I'm running in to a lot of issues with the...
Just finished watching the latest dev log, the procedural texturing editor looks absolutely fantastic! Looks like it will be a great tool to kick...
Wow OCASM, you're fast :D thanks!
Awesome :) I'll keep an eye on GitHub for it!
Hey OCASM, this looks fantastic! Any chancce you're planning on getting this to work with Forward Rendering? Would be great to be able to...
Oh boy do these look beautiful. I read a while back that they weren't compatible with VR and you don't plan on making it so, is that still the...
Hi all, I am pretty new to Unity and am trying to make a VR project using SteamVR and the Lab Renderer. I have some objects that use the standard...