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Any plans to ship with every body part divided? To use with skinned mesh render equipment? :)
Is there a plan to add a multiplayer feature?
Have you looked at window > IAP and looked for target build? I got it from the asset store and did not import the the channel package. Make sure...
Thanks for all the replies, I have yet not had time to try your answers because I'm doing freelancing and my full-time at the moment. But what...
I imported the UnityChannel package as well but it backfired hard, the .dll problem is gone and my whole project only has 4 warnings although the...
Hello there Unity, I'm building a Match-3 Line Game and I'm doing some amazing progress, I then started integrating IAP provided by Unity. I...
Hype for multiplayer, can't wait! I'll buy this without a doubt ones it is integrated!
The only changes I've made is for animations and I have not yet touched the border. Unit.cs and resources.cs have some animation and custom states...
My border is not working anymore at all, Everything is outside of it. I have imported the default one but it's not working anyway.. [IMG]
If I want to get ridd of this Border thing, is it just to comment out the whoe script, delete it or tweek here and there?
Thanks for the reply, what commands I'm looking at are patrolling go from the current pos to a temp pos you apply and ping pong from point A - B,...
Thanks, that somewhat did the trick. I was wondering about a request. I could do it myself I guess by enabling and disable in the "building"...
I think we are talking about different health bars, I mean this is always happening to me: [IMG] Notice how the "Health bar fill" is having its...
Is it just me or does the selection health bar not work like intended? It ignores pivot point and somewhat offset the empty health bar, you should...
I wasjust going to intregrate a terrain overlay in a grid layout for building placement. Is this on the todo list? It kinda need a snap function...
Because there is not a documentation from what I know.. I think you can just head over to the Scenes GameManager Object, find the button Add...
@Subtellite You can go ahead to make the terrain as big as you desire, make sure to scale the "FlatTerrain" so it's about the same size. From...
Just got a major issue again after the update.. ArgumentOutOfRangeException: Argument is out of range. [SPOILER] @Subtellite I'd recommend you...
I'll try that, but I have already done it and last time it did not work :/ Worked on the UI for some time now and it's coming along! :) [IMG]
I've been there done that, I did not work for me, I'm using height maps to get that retro feeling and everything beeing equal. But I have no luck...