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thanks! i see now.
it doesnt support rpc between unity client and master server? as you said: if a game deactive, how to notify to other clients?
thanks your replay. the unity is client, master server run on linux
i'm making a my own linux master server. the client Network.peerType always only print Disconnected, the code is below: using UnityEngine;...
the picture is really cool, so i purchased it. but i found the scene is empty, i don't know how to assign the model in the scene, could you share...
i'm using 3.5.7 have this issue. 4.1.5 is ok
hi i'm start a activity from MainActivity to CMMusicActivity, there is a short time black screen. anybody knows how to fix it . thanks! the...
does it support unity flash?
when will release the next version? thanks
can i replace a animator controller achieve this ?
the third person hold different weapons, every weapon have different "reload" animation. how to use mecanim to play different weapon reload...
thanks fore your reply. different weapon have different change weapon animation. i must check the weapon type, then play the associate animation...
i want to know that too
i download the mecanima demo from asset store, test the ik scene, it doesn't work. i acitve the ik, then move the effector sphere, but...
i call the SetLookAtPosition function , if i change the target position, but the character head doesn't rotate by the target. thanks!
thanks a lot, now it's fine!
i do it with some warning the full screen worked, but can't response the key event。 thanks!
i have the same proble. have it fixed now ? some error info like "
hi ,all how to convert type from js function to c# delegate, thanks! eg: js file: function...
my code is below, i have tested the model ,it works, but i copy a clip to a object, it does'nt work, thanks! private var obj : GameObject;...