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This must be in the TODO list right after nested prefabs ;)
Exquisite design
This is a pretty old thing (v5.2 I reckon) and the last time I checked it wasn't working due to some changes on how to access the vertex on UI...
Hi, I have imported EasySave and Rotorz which are the only assets I need for my project. But still I get a massive number of "Behavior missing"...
How hard is it compared with Vuforia?
I reckon CardboardMain is supposed to be a root object in the hierarchy. Maybe something in your FPSController is preventing CardboardHead to do...
Are you using Cardboard prefab camera? CardboardHead script is there to do that. Have you attached it to your camera?
Oh, damn! You're right. I think I can manage with an unlit shader. How would you change the color of the rim in different areas? I was thinking...
I want to get something like this, the smokey material in the cortex. But I can't manage to make the material so visible and translucent (if that...
Forget it. Rebaking the lights fixed it.
Is it working in v5.3.1? I'm trying to load it and Unity just crashes time and time again.
If you're new to game design it's usually better to learn first what you can do with the engine. Don't reinvent the wheel
You can't access scripts per se. You only can access components (scripts) in objects initialized in the scene. If your scene does not have object...
Have you assigned any value to the HUDScript variable? You have to assign it form editor or find the object with the HUDScript initialized.
I'd recommend to check Fungus package from the AssetStore. It's free and open source. They have some examples for Visual Novels... I'm not sure if...
@bkmin Thanks for sharing with everyone!
Could anyone shed some light into what the implemented importer actually supports? I've successfully imported some reference animations from...
You're completely right. After I update to 5.2.2 it works. Lazy me, I jumped into the samples before reading anything else. Thanks for the fast...
Has this issue been fixed? I just bought the asset and I'm on 5.2.1f
I was going to suggest exactly the same. :D