A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Is this planned to be fixed in 2020.3.47? We've upgraded from 3.41 and encountered it and removing shaders with a time node seems to allow us to...
Seconding this, I wanted to change an animator trigger from a timeline and without it it would just kept changing the trigger when used in...
We have a mixed team with some people on Linux where the in Unity issues caused by plastic often break the entire project or cause the entire...
Hi! I have this very special case of tent walls and non-transparent pieces of cloth that I would like to have transmit light during bake - so...
The switch from Collab to Plastic has been an unmitigated disaster. The switch happened in the middle of a work week for my team and without...
I am also having that issue on Linux. Among a host of other plastic related problems.
The issue was resolved (so far) by changing to the latest version of the Version Control package and the addition of...
Weirdly the path changes each time you spam click Reload in the Plastic SCM window.
After this absolutely unacceptable automatic migration in the middle of a work week... the new Plastic SCM doesn't work for people using Linux in...
Hi It seems our project was migrated without any warning and collaborate stopped working. Is it possible to reverse this and keep using collaborate?
Nevermind, plugging into the Vertex Shader part and not the Fragment Shader part, please close.
Hi! I want to create a different set of camera facing normals for the backfaces but I can't plug the Branch node into the Normal slot of the...
Latest URP is only available for 2020. In 2020.1.6f1 the lightprobes appear black for me.
It's still in b7, 9 fps instead of 300-400 fps.
Hi! The tool works wonders with terrains and all the individual splat maps, way better than the inbuilt terrain tools. Can it also export meshes,...
Nevermind, it was just an issue of not putting the current camera onto the World Space Canvas, all is well ! :).
It's just that when I point any of the controllers at the Canvas containing the Tracked Device Graphic Raycaster I can't interact with any of the...
Hi! Does @trzy's solution work for everyone with canvases? I can see them react to the ray passing over the buttons and activating the hover, but...
Hi! Does this work with canvases?
Currently in all the 2020 betas on Ubuntu 18.04 the Editor performance is 6-9fps, always in single digits, in 2020.1.3f1 the default URP scene...