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Hi! I've been making consistent progress implementing EOS with Unity. I'm well on my way to establishing a Game Lobby connection. ("Session" in...
Hey! I updated the original CodeMonkey code to the newest syntax and I'm trying to add multiple material support. No joy. I've pulled what little...
ok thanks. I asked because there is quite a difference between best use and edge case. Still, trying to design something that works for such vast...
Hello, I've got a question about the current version of this package. How large of a grid can be successfully ran on this and how much ram would...
Good to know they are stored in order of declaration. I kinda missed that. Still... I like to set my axis right after the 2 keys that make it so...
As far as additional features go you may want to implement keybinding category, key display name and a category sort order of some sort. Sure it...
No problem. The pleasure is all mine. The manager and the inability to change keys ingame is inexcusable and this addresses this very well. One...
Upon struggling with the unity default input manager a friend tossed a license to this my way and I gotta say it addresses unity shortcomings in...