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My pick for non-free texture tools is Substance Painter. It bakes and plugs in the textures for further modification with 1 click.
I also prefer xNormal to be honest. The baking process in Blender can be quite convoluted compared to xNormal.
UV unwrap the low poly model In "UV/Image Editor" make a "new image" Select the low poly mesh and In "Properties" in the Material tab select a...
To clear some things up. A Polygon(triangle) can only have one Material assigned A Mesh can have several Materials*(1) A Material can have...
I agree with those that var is good to use when the thing on the right reveal the type at a glance. It is like if you are at the ticket office to...
Enter, Stay and Exit will only trigger if at least one of the objects got a rigidbody. Without a rigidbody they are considered static and 2 static...
Photoshop can open OBJ files that you can paint on in 3D. Also remember that you have the option to not have any UV's and instead use vertex...
KISS is an acronym for "Keep it simple,stupid". It is a principle you need to keep in mind when rewriting this class. A class should do only the...
Zbrush is now primarily a sculpting program and is capable of standing on its own. Personally I feel that the Zbrush UI is very awkward by...
The furniture may need some bevelled edges. When you bevel the edges, light can be picked up from more angels naturally.
You need the obligatory trash bag. Name me one game that doesn't have a trash bag. It is as common as grass.
The code you have does not indicate a problem, so the problem must be happening elsewhere. You don't have to use a Coroutine for a simple thing...
You could use StateMachineBehavior
It is not a Unity specific thing. In graphics programming each vertex can only store 1 normal vector. If you have a cube set to smooth with no...
This is both right and wrong. Blender may "pretend" that it is 1 vertex with several normal directions but in reality 1 vertex can never have more...
You may want to look at Bartle's Taxonomy if you haven't already. In short, "killers" like "Achievers" and "Socializers" but "Achievers" and...
Here is an example that flip the current active state of a List of GameObjects. List<GameObject> myList = new List<GameObject>(); void...
Yea or something simple like a Top hat or a Bowler hat. Want to go more fancy you could do a Fedora or Gatsby. Perhaps it would be more fun to...
Hmm... I am running out of ideas sorry.
Always the fascination of weapons :eek: Where is the love for hats :confused: We need more hats in our games not weapons :cool: .Great idea for a...