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I've added a new video to the first post which shows how to create a touchscreen menu slider. Hope you guys find it helpful :)
My pleasure, let me know if there is anything you're particularly interested in seeing added to part 2.
Hello! Here's a tutorial on setting up a robust touchscreen input system for mobile development. I hope it helps ;) [media] Using the system...
Rigidbodies are definitely a much, much easier way to go in terms of collision detection. I just find that the extra control and precision you get...
Hi, just thought I'd share this tutorial for allowing your characters to circumnavigate planets. I hope it's helpful! [media]
Happy new year, I hope you all have a great 2014. With that out the way, here's part 7. It covers weapon reloading with animations and a HUD to...
Thanks DrunkMafia and Creelin! I've just finished part 06, which mainly covers the implementation of a levelling system. View it here:...
Thanks MinhDao, I've just released part 05, which covers switching weapons and the creation of an Entity class which allows our player and future...
And part four is now out too ;) In this part we remove the old test cube in favour of a simple textured and animated character. We also create the...
Part three is now out and expands upon the simple gun set-up of part 2 with sfx, tracer bullets and shell physics.
Part two released, it covers setting up an alternative control scheme and begins work on the gun system.
Hello! My name's Sebastian - a few of you may be familiar with my ongoing series on creating a platform/sidescroller game. This new series is...
Hi SideEffect, I'm glad you're trying to tackle the problem yourself! I'll try get slopes working for part
Hey MinhDao, there are still some things I want to deal with before going into combat, but it shouldn't be too far away! Timze, I'm not familiar...
Thanks for sharing, Zv!
Hi guys, thanks for the feedback/suggestions. Part seven is now out! [media]
Thanks snowconesolid, let me know if you have a link to play your halloween game! Just to bring this little thread to a conclusion - here is a...
Hey, just wanted to let everyone know that I have completed this game, and you can download for mac, pc and linux HERE. You can download for free...
So I've finally made some more progress! The game now has a simple UI and three different enemy types. Hoorah. [img]
Thanks PixelHead ^^ School has been hampering progress as ever, but hopefully I'll have some cool things to show in the next few days - going to...