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I'm in the process of converting an existing iOS project over from the legacy/default render pipeline to the Universal Render Pipeline, on 2019.3....
I have Unity 2018.3.0f2 and Visual Studio 2017 15.9.4, with Visual Studio Tools for Unity 3.9.0.3. If I compile a managed DLL in VS, Unity will...
After much digging around, I found a resolution to this. I had to implement a custom lighting/GI model and manually apply the direct lighting....
If I create a custom surface shader and change the RenderType and the Queue to "Transparent" and add a "#pragma alpha:fade", I can fade an object...
I try to clear out older builds on a semi-regular basis. This used to be really easy: I'd just click the checkbox next to every build older than...
I pushed some changes at the end of the day today. The final (abbreviated) commit sha was 9043995. UCB automatically triggered a build against...
I wish there was a way to replicate the UCB build environment on my local machine. I've had to deal with a lot of problems in recent weeks with...
I created a blank scene, added a cube, and put three point lights around it: one red, one green, one blue. When I run the game I'd expect to see a...
Make a couple of cubes and give them both rigidbodies. Set one of them to kinematic and add a hinge joint to it, and set the joint's connected...
I'm just getting into the native Unity 2D stuff in 2017.3, after having previously shipped a game on 5.6 using 2D Toolkit. I've been exploring...
I have a custom editor class which automates my build pipeline with a nice GUI and stuff. One part of that GUI shows me all the available build...
I've gotten into a state with a few different projects now (but not all of them) where when I launch the editor and load up the project, many...
I have a managed plugin (C# code in a DLL) in which I need to access the contents of a RenderTexture. I'm doing it like so: Texture2D tex = new...
It looks like store links are getting madewith.unity.com/games prepended to them. See https://madewith.unity.com/games/legacy-of-the-elder-star...
Today we launched Legacy of the Elder Star on Steam! This launch is the culmination of two-and-a-half years of work by Kickbomb Entertainment to...
Oh, I should also mention: when my tester says he can only get this to happen in the menu and not in-game, the reason for that is that in-game...
I got this bug report from a beta tester: On newer versions of Mac OS X, when the user waves the mouse around in circles, it causes the cursor to...
That's probably because the String class is defined in the System namespace. While you can use lowercase "string" as a syntactic shortcut, the...
FWIW Unity recently reproduced and confirmed the bug (758692). No word yet on an ETA for a fix, but at least it's not just languishing unnoticed...
I just had this happen today. I had two classes, DetonatorBullet and HomingBullet, which both inherited from the base class Bullet. Both classes...