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HI @ElroyUnity, any word on HDRP support?
Same for me in OpenVR, only one eye is working in Multipass. 2019.3 URP template
Is it possible to add chain of bones to NON skinned object using this asset? Or do I have to use other 3D software to add bones first?
Any way to add bone chain to non skinned object using your asset? I want to animate a long plant, it's not skinned and if I add reactor - it...
Hi @Malbers, Could you please update NodeCanvas integration (or behavior designer if you have it)? It seems it's pretty old and many scripts don't...
No worries, there is no hurry at all. Thank you for clarification!
@chassets Thank you! Could you please also let me know if waterfall fx is somewhere here, or it's not included. Not a big deal at all, just...
Hi, just bought your Ultra pack and it seems to be missing some stuff. Every demo scene have missing post processing profile. Also, is Forest...
I sent PM with pictures to you, thank you for looking into this!
Yes, about gizmos (I think, more like guiding lines for me), it seems Graphics.DrawMesh (if I remember correctly looking at your code, not a t...
About VR, I was abIe to make uConstruct work with Vive pretty nicely, except I cannot find a way to draw all the buildings prototype lines (e.g....
Will HDRP support VR at some point? Now, when I turn XR on it renders nothing in HMD. In Editor camera works and moves with head movements, but...
Pity to see this asset is abandoned. Almost a year without promised update.
Oops, sorry. I'm using VRIK for player, and grounder. I will send you a PM instead of polluting the wrong thread.
Hi @Partel-Lang I haven't touched puppet for a long time, so maybe situation is different now: I want to control the puppet in VR, but use...
I think I love you :)
Interesting, may I ask why should I choose it over, let's say Behavior Designer? Does it include behaviors like attack on sight, attack multiple...
I'm scared now. Your solution is the only one cloud solution in the store that renders perfectly in VR. I really hope it will continue to work in...
How can I increase amount of clouds in mostly cloudy? I would like the clouds to close whole sky, but yet to be able to see the sun. I tried foggy...
Just FYI, it looks better if I mix 4 prototypes. Not good, but better. [ATTACH]