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Solved in 1.2.0. Accelerometer null is mentioned as a fix in the release notes.
Did you resolve this. My Accelerometer was working fine using Input System Version 1.0.2. Then I updated to 1.1.1 and now Accelerometer.current is...
Using InputSystem version 1.0.2 my accelerometer was working fine but I upgraded to the preview version 1.1.1 because of the missing...
Stefan, I have been using TBPro for a while now and find it very useful. I have now started using it to transfer a project between computers....
Testing an android build on a Nexus7 (Adreno OpenGLS 3.0) the SRPBatcherProfiler still reports SRP Batching as on. If SRP Batching is not...
Update: I had VSync set to 2 giving a steady 30 FPS. Resetting to VSync to 1 has hidden the problem for now at least. Can anyone explain to me...
With simple touch and hold for a second or two I am getting TouchPhase.Moved and Ended but about 1/3rd of all touches are missing the Began!...
I simply used this shader (which I believe is the one you linked to) and set the 'Priority' of the object to be masked as 20. Shader...
In the editor IsPointerOverGameObject() works fine and returns true when it should, except when the position of the touch is the same next touch,...
Hello, very pleased so far with v2020.1.0 My projects are too large for git without paying for larger repos so I just use git for code now and...
Continued... I have no iCloud/iTunes syncs and disabling internet stops restore. ProcessPurchase/OnPurchaseComplete are being called immediately...
I have a strange problem trying to use codeless IAP on iOS. Purchase worked OK (sandbox environment) but after uninstall/reinstall then...
Finally seems to work: Only 1 IAPButton but must be active at start of scene for Google restore. Set it inactive in Start(). Set active again when...
Aaargh (is that how you spell it?) IAPButton active at start of scene does not initialise Title/Description/Price. 2 IAPButtons are needed for...
Update: Seems to work OK now I have designed in the one IAPButton to be active (but hidden until later) in the opening scene. Please can anyone...
To sum up: After Google purchase/uninstall/reinstall If the IAPButton is placed active in opening scene OnPurchaseComplete() is called on every...
Ammendment to above: OnPurchaseComplete is now called at every start up of the app. Investigating....
I have been trying to test codeless IAP on Google Play but was having problems with restoration. Purchasing was working fine but after...