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Farewell, Flash. We had fun while it lasted. Let's face it: Flash publish was only useful if you were also experienced flash dev and willing to...
You cannot go much below 3MB, that's basically just the Unity engine. When using web player, the unity engine is included in the browser plugin....
I've done custom loaders only with Flash Builder, but it shouldn't be too hard to apply elsewhere; it's basically a single .as file. I've...
I remember bumping into this same issues before in these forum, but couldn't find the thread in question. Might indeed be a FP issue, would not...
I've never done this in Flash, but file loading in Flash might be a bit problematic due to the security sandbox. Do you have the actual file (or...
The Unity generated SWF mostly just needs the wmode -embed paremeter to be set as 'direct'. If it's a gaming portal, I wonder if it's not already...
I think Ralph meant 4.0.1 at that time.
There were such issue earlier, but should be fixed by now. Ref: No Flash Option in Build Settings. Please verify your Unity version, Flash should...
I had some issues with Arrays too, if I remember correctly. I ended up not using 'Array' type at all, just declaring variables as arrays like...
I don't have straight answer to your problem, but I recently gave some thoughts on the subject whether Flash export is "Production ready". The...
Hi Le nain. I stumbled to this problem myself too. First I decided not to use System.Xml at all, because I had the idea that .NET not very...
Well, it certainly has been used for some actual productions even at the public beta phase somewhat succesfully. Whether or not it is ready for...
According to License Comparisons page it should work with Flash Pro.
Try asking EZGUI forums about their Flash support. I have no experience with EZGUI, but have used NGUI with much success. Although only the...
Based on stuff in WWW.LoadUnityWeb, this is not available in Flash: Assetbundles might be the way to go. As I remember, they work in Flash too.
Okay, cool. Just upgraded my flash player and tried your game again, and was going come back here to post it worked. Cleared the first level, when...
The license nag should be history soon, as Adobe gave up with it, finally. That is not the problem, debug-player always tells you that, if you...
You should ask this from the makers of Playmaker, and I don't think they actively hang around here. If the Playmaker uses features not currently...
Yeah, I've heard about it. Then again, this section of the forum is centered on the Flash publisihing feature of Unity, not the SWF import....
Finally Adobe got something right, albeit only after doing something completely stupid.