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@Baha Did you see my question on the previous page or was it too daft a question to deserve an answer? :) It'll result in a purchase!
As above, you need to make sure your TIR software is running before you hit play in Unity. It might be that you just haven't hit the "Init" button...
Works for me. What are you trying to do, what isnt working?
Might be a daft question, but can you modify meshes that are using a skinned mesh renderer with this?
Thanks for posting your fix, solved my headache :)
Anyone got any ideas how I can get a smooth transiiton in and out of a target for this? I've got the head controller working fine, character...
We definitely want to do Android and iOS versions but it basically comes down to funds and time.We've got a couple of other projects on the go at...
AVSEQ [media] Hello you. Big Robot is proud to present our first commercial release! AVSEQ (which we pronounce “A-V-Sekk”) is an audio-driven...
Good to hear you're back on this!
some sort of mixamo-like autorigging for unrigged meshes :D
Agreed, love to see more stuff on the blog, but it doesnt have to be big or complicated, just whatever has interested the dev posting. Code...
Yay! Glad this saw the light of day after all, thanks Tobbe, are there any conditions for using this commercially?
Found an answer for those searching the forums: http://answers.unity3d.com/questions/17477/right-click-button-using-gui-class.html Sorry I...
Heya, Anyone think of a simple way to detect right clicks of GUI.Buttons and have that produce a different result than left clicks? Or do i...
GeForce GTS 250
Didn't hit G, here's a screen as requested. This screen is taken as soon as the webplayer loads, i've touched nothing, not G, not R not nothing....
Dunno if this is a since 3.4.1 issue, but in your demo here http://thinksquirrel.com/products/fluvio/demo/3 gravity seems to be upside down?
You say the ideas guy has no value unless he can 'do something' but then you say: "but I still need my friends' ideas because they can come up...
How can I get monodevelop to highlight unity specific things like 'ScreenPointToRay' or gameObject in blue? Before 3.4 UniSciTE used to highlight...
Yeah I did, but it's got the above bugs ^