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Thanks for quick response! When using forward everything is fine, but there is no option to change rendering from deffered, i'm using too many...
Hi! My terrain sometimes is blinking white, it's absolutely random, can last 1-10 sec. Camera has deffered rendering with RTP scripts attached...
Hi! I have a small question: what is the proper way to change DNA at runtime? At the moment i'm trying to use:...
I I've tried to redownload the pacakges and reinstall whole Morph3d folder, women works fine, the male model - doesn't, only hair.
Just tried with your code - the same error: NullReferenceException: Object reference not set to an instance of an object...
Thanks! I'm using Prefabs Pool, so thoretically everything should work. Another question: i'm trying to attach cloth to model at runtime. After...
Ok, then what's the best way (for performance) in my situation? I usually have 20-80 characters in scene, with various shapes on face and body and...
Hi! Some question about mesh - is it possible to have all blendshapes available on mesh without Character manager attached? The mian problem of...
Thanks a lot, i'll look forward to it.
Sorry for bothering, but one more question - is it possible to use "Selected Roads Only" at runtime? The reason i'm asking - i have 16 terrains,...
I've just tried BuildRoadNetwork(true, true, true) again - and everything is working by some reason (nothing was changed exept BuildRoadNetwork...
I used BuildRoadNetwork() - i've tried BuildRoadNetwork(true, true, true) - but it changed nothing.
Hi, i have some problems with ERRoadNetwork - is there a way to delete the grass properly? After using BuildRoadNetwork() terrain heights are...
Thanks a lot! I've also used anyReliefTerrainScriptInstance.RefreshTextures(null, false) - after to make sure terrain is updated right after...
Hi! I have a question about snow coverage. Is it possible to set its parameters via script somehow? Or setting snow parameters is editors only?