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I use Terragen to create a photorealistic sky and terrains. You can follow this tutorial on how to render a skybox on Terragen.
I think it does retain. I was playing around with mecanim tutorial while it was on play mode, changed some values and I noticed that it did not...
I got mine working after 8 hours. Downloaded and installed the beta around 5pm EST, worked after 1am. I had pre-ordered this a month ago and...
Looks like its official: http://wmpoweruser.com/unity3d-graphics-engine-coming-to-windows-phone-8-and-windows-8/
It would be awesome to play Slenderman with this. *turns head, ahh!*
How did you get it to bind to OpenCL?
Microsoft just announced Windows Phone 8 at the developer summit. They are now allowing native code as well as having support for DirectX 11 API....
So basically if I buy $850 upgrade from 3.x Pro to 4.x Pro, I get $200 voucher. Then later in a separate transaction, upgrade iOS 3.x Pro to iOS...
I totally did not not see this coming. What do you guys think of the upcoming Character Animation system for Unity3D? Here's the summary of...
From the creators of Max the Magic Marker, Press Play Games has announced an open-source toolset for porting Unity3D games to Windows Phone 7....
There is no splash screen on the mac.
Take a look at this: http://shiftyjelly.wordpress.com/2011/08/02/amazon-app-store-rotten-to-the-core
If 8x AA and disabled AA looks that same, it sounds like that your graphics card couldn't handle it OR that are using Deferred Rendering mode...
Check out http://www.digitaltutors.com A lot of their tutorials focuses on people who make movies and games. You could start here for your...
Ok I see what you are working on. The buildings are too flat and boring, but they are supposed to look that way? This is more about aesthetics....
If you aim for graphical realism, you want to focus on these two: Lighting and Texture Textures defines the object, whether be wood, cloth,...
I remember doing something like this. It had a parser, bytecode compiler and a runtime. I was just learning about assembly, so I made similar...
My First Impressions: Native Client Support - free license? Awesome particle system - lots of tinkering and doodads Much faster occlusion...
Try typing chrome://flags in the address bar and enable Native Client.
It seems to me missing the unity_nacl_files folder. That is the runtime and you need to upload that as well.