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Nope! Don't rename that one, rename the LeanTween/Framework one to LeanTween/Plugins . That's good to hear 2018.2 still supports it! I heard that...
Hi John-B, Sorry about that! I have been shifting away from javascript support since as of Unity 2018.2 they no longer support it :(. It should...
Hi there, so you are resuming by setting the Time.timeScale = 1f and the tweens don't resume? That is a new bug if that is the case. Any repro...
Yeah I see what you mean now. That definitely wouldn't be ideal behavior. I am not getting that error on the current version of the code:...
tweenId is not something you set, but something you get from the tweening engine. Like the example above you would set it like: int id =...
How did you get an id of 0? That might not be a valid id that is why it is causing an error. To get the id use code like the following: int id =...
You can change the zoom level to make it more readable via the "GraphMultiply" variable
Thanks for the detailed explanation! I have included a VR example scene in the package in the store (just uploaded it so should be available...
I think you should be able to hack something with some code like this: LeanTween.value(rect.gameObject,0f,500f,1f).setOnUpdate((float val)=>{...
Haha, that is just for Web. It uses file storage by default otherwise.
Unfortunately that feature hasn't been added yet (pausing a sequence), but I am glad the sequence feature is proving to be popular, I will try and...
Sorry for the late reply, you can set it not to be recursive with the .setRecursive(false) add-on
Thanks! Good catch, it seemed to work on some devices... but not on others... so your version should be consistent.
Oh sorry you don't want to unzip that dll, and I was wrong in saying you should go to github for the scripts (that is not for the editor but just...
Thanks for letting me know! Is this on 2017.2? It works ok for me on a Mac, but I am just importing it from the asset store with a fresh project,...
Hi there, you can increase the available number of tweens available by using: LeanTween.init(800); The default is 400, but sometimes people have...
Yeah I had been thinking of writing a new animator from scratch (the one in there now was given to me by a user, which is nice but a little...
Hi there, Performance is pretty good (I have tweaked it over the years to make sure of it), but it is has been a compromise between accuracy and...
Here is my disabling of AR code that seems to work. public void Awake(){ // Turn off AR Camera if not supported #if UNITY_IOS...
Hi there, You can start the tween by unchecking the "play on start" option, and then referencing the LeanTweenVisual component and calling start...