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only need do like this: for (int i = 0; i < curve.keys.Length; ++i) { Keyframe k = curve.keys[i]; k.tangetMode = 21;...
Cool! Possible to serialize LinkedList<T> ?
Thanks,I'v got it; First I do a crazy thing use user32.dll API,Find the window handler,then get the client rect and globale mous postion. at last...
I tested, lnput.mousePosition only work in gameview weather edit or run mode.
[attach] it's game level icon entrance. It's a prefab. because the change "type" and "level" need use renderer.material.... if at edit mode,...
if ab path funcion is y = Fab(x) cd path is y = Fcd(x) then Vector2 o = Vector2.zero; float step = 0.0001f; // the smaller the...
It's so big topic. but I don't agree this Model maybee the hold game logic(game rule,ect..),pure logic.... View maybee how to display the game...
Thanks a lot! My purpose is very simple, display all changes in viewport when you changed the param in script's inspector at edit mode. imagin...
up
don't use interface, using a basce class with a virtual function can rich your gole. using UnityEngine; using System.Collections; public class...
If your prefab's material name like [ ***(instance) ], then you delete the prefab in the hierarchy pannel, then the prefab lose the material....
How to change material or texture by script public field on Inspecor at edit mode? public class test : MonoBehaviour { public enum...