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Just submitted the new version on the asset store, 1.3.0: Added Scene Manager Overlay to change scenes through the Scene View window Added...
Yeah! They are optional by default, as you have to select which Overlays to be displayed on the Scene view. From Unity docs: Display or hide an...
Hi, it should work fine, did you run into any problems with that? I'm actually thinking of releasing a new update on this using Unity's Scene...
I have shared this on both Unity discussions and Gamedev exchange, but here it is for users coming through forums. This is a simple animator...
It depends on the plugin you're using, usually, those plugins provide a class that holds all those information to be persistent, so in your case,...
No worries, you can just try it out for free using the trial link in the description of the asset. By the way, to implement it in such a complex...
The new version is now live, 1.19.0: ⭐ New Features ⭐ ⭐ Added Xbox Live integration:...
Yes as it only provides a programming interface, or if you have a user interface for your library like a custom editor window that helps the...
The new version is now live, 1.12.30: ✔️ Fixed Connection String Factories not being initialized on AOT/IL2CPP platforms (Now they're using...
Sorry for the late response here, you can join our Discord for faster news, the downtime was for the migration of hosting infrastructure.
The RefreshDependencies is for Editor only, it is not supposed to be used in Runtime which is in your PC build platform. Instead, you should use...
Usually Unity objects need to be referenced prior to saving either by Asset Reference Manager or Scene Reference Manager, you can check for that...
Yes, that's absolutely reasonable, many publishers are doing it, including Unity's own packages. ScriptableObject is preferred, I would go with...
Yes, the SaveSystemAPI facade class provides methods for listing files in a directory, and then you iterate through them and load them:...
This script uses a key-value approach for storing and modifying variables inside a static class that means it is available across scenes so you...
⭐ The Firebase Firestore integration is now available, Check it out.
Yes, thank you for asking, I've been quite focused on some stuff so I didn't catch up on the asset store, but will try to keep things flowing more...
The new version has been submitted, 1.12.27: ✏️ Notes ✏️ Backup your project before updating and also remove the Save System before importing...
Well you already did it, get the most of it ;)
Hi, thanks for the question and I'm glad you like it ❤️ You can have some sort of versioning built into the process like you can add a version...