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Issue was the eulerAngles algorithm. Thanks goes to @DreamingImLatios for helping me figure out the issue. A correct version of the eulerAngles...
Sorry to revisit this, but it's becoming a bit of an issue. Here's my updated code. I've tried to make this as one-to-one as possible and in a...
That's definitely not what's going on in the code. However, you did inspire me to convert the euler to a quaternion at bake time instead of at...
Hey all. I am having an issue rotating my camera in ECS. I've created a pretty simple piece of code to demonstrate the issue. The code that...
The main issue with baking it all into a blob asset is that I'm baking components that are used by systems for chunks of functionality that are...
Okay, this turns out to be WAY easier than I had thought. At first, I thought I would need to bake my hierarchy with an EntityCommandBuffer...
I'm hoping someone has some good ideas for how to make this work. Everything I have attempted ends up extremely convoluted. When I bake...
Hey, on the off chance you're keeping an eye on this, I seem to be losing mouse input when I change focus from the game window and I have no way...
How do you get the positional values in sync with the actual pointer device? The input value of x and y are relative, so you can add those to a...
@tertle Asking for a friend, any plans on making the repo public? Learning a lot about ECS just fiddling with your other source.
Hey. Been banging my head against the keyboard for a week on this issue. I really hope someone here can help me figure out the missing piece to...
If anybody sees this, I panicked. The headset needs to be detected before any device inputs can be detected. For some reason, other metrics for...
Hi, Anybody! I am trying to get a simple button press to work using the XR Interaction Toolkit. Unfortunately, I've been building a game for 5+...
I had the same thought. Lots of mesh instances through ECS without physical world presence. I did love how greeble-ey their facades were.
Purchased this just to see the technology in action. Really impressive what you've done. I'm hoping you're able to release some customization...
Yeah, I haven't been able to get nice hard surfaces with it, as you mention. Is there a way I can avoid the gentle blending of textures that...
Hey there. I was wondering whether you could describe a strategy for creating low-poly terrain with Map Magic. Liberal use of the cellular type...
Quick question. Is there a way to scale the bone handles according to the distance from them? I'm having quite a tough time manipulating fingers...
Just noticed Anubis is deprecated from the asset store. Any news about that?
Could you post up the repro steps or a scene that demos the issue? Based on the code, it could be that the "Game" game object doesn't have a Game...