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Thanks man! I have/had no intentions whatsoever to make this go big and huge. The intention was to get a small team together, no larger than 10...
Also, if in time it does appear that I will have to do something about the copyright or the project will be shut down, then I can easily change...
By "pixel" you mean like the original top down Legend of Zelda on NES?
Here is one of the biggest things I have been going by, http://www.copyright.gov/fls/fl102.html the copyright act of 1976 section 107. Also I...
Sorry, you guys kind of do come off negatively. And regarding law, I do not understand why it is a big deal if it is violating the copyright....
I don't understand why it's so much of a big deal to you people to flame at me because I'm "violating copyright" If I want to waste my time, so be...
I do understand that Nintendo has the right to shut us down completely, but this merely is for fun as well as for a learning experience. If we...
Hello to everyone who is currently viewing this, and my name is Connor, and I am the Project Manager at TREindustry. We are creating a Legend...
Hello. I know you most likely do not need any help. But regarding this I think this project looks VERY good, and I would like to help out. I...
Is it just me or is there a uvw mapping error now?
So Quaternion.Slerp(Vector3.Lerp(Vector3.zero, Vector3.right) time.deltaTime * speed)? Sorry, I am like the biggest noob when it comes to this lol
So I could do Quaternion.Slerp(Vector3.zero, Vector3.right, time.deltaTime * speed)?
Well not really, it doesn't explain how to use it and such, just shows what it's used for and an example.
Can you please explain?
Thanks a ton! That works great! Not to be too needy and helpless, but is there a way to make it smoothly rotate like spin? Like could it be...
I tried it and first off I had to fix some basic errors like the Input and GetMouseButton instead of GetMouseDown, but it gave me an error at the...
What I want is for there to be an object that rotates 120 degrees on the Z axis everytime I left click. I have a somewhat script here that is...