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Still happening in 2022.3.23f1, even after manually installing 'Advertisement Legacy' from package manager.
Do you mean "Child Force Expand" and "Control Child Size"? Don't they do opposite things? [ATTACH]
I also had to download & install manually as it wouldn't work from the hub.
Split application binary apk is causing scene transition crashing on 2022.3.14f1
Still getting this in 2022.3.14f1 [ATTACH]
I'm getting this too, unable to build anything for iOS currently. Putting -ld64 or -ld_classic in 'Other Linker Flag's also doesn't help. EDIT:...
I have to routinely delete ProjectSettings to get the Services menu to pop down
I'm having the same issue with 2022.3.7f1, no existing projects are being populated
Same issue 2022.3.7f1
Has there been any update on this? Having to completely re-do all my build settings every time I deploy on iOS is absolutely ridiculous for a...
Getting this too with 2022.3.7f1
Still have this in 2022.3.7f1
I'm now getting this with 2022.3.7f1, I didn't with previous versions. The only thing that worked was dropping the FPS down to 15, previous...
Getting this with 2022.3.7f1 "LTS". As others have said, replace works, but this is no good as it overwrites my info.plist and XCode project settings.
It's most definitely a bug as it didn't used to happen. Has this been fixed in any subsequent release yet?
Same. Over a month in the "queue" before being stuck on "pending" for several days. How many reviewers does Unity employ?
Same for me. Works in test mode and Android but not iOS.
The new versions of Unity use up a ridiculous amount of disk space in the library folders.
Building as .aab in 2021.3.22f1 straight away creates a directory, which of course won't deploy to an Android device. [ATTACH] HOW is this issue...
Same problem with 2021.3.21f1. Sometimes after deleting Unity creates the .apk or .aab as a directory, also.