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Car is moved with physics. The first part is moving the camera with the player car. The second part is so it keeps a minimum camera size so it...
I'm making a side scrolling game with a car, and want the camera to zoom out as it speeds up so the player can see what's ahead. I'm not sure how...
I'm creating my own controller and have a "legs" object with a convex trigger cube collider.[IMG] I have a script to attempt to flip the state of...
The component manager script does not appear to run. Putting a debug console output at the end the message is never printed. When I check the...
Yes "namespace UnityStandardAssets.Characters.FirstPerson"
[IMG] I am unsure what to use then. Spaces are not allowed within that field.
I realize and understand you don't enable/disable scripts from the directory they are stored in. I am talking about a script placed on the player...
Something I can immediately say would be nice (even though I'm barely getting into development) is to increase the max send rate for network...
I'm using the stock rigodbody FPS controller in a multiplayer game. I want to disable the movement script, then enable it on local players'...
[MEDIA] [MEDIA] Those two videos give overviews of the problem I am having. It appears P1 is completely functional. When P2 joins P2 tells P1...
I am doing this tutorial https://unity3d.com/learn/tutorials/topics/multiplayer-networking/testing-multiplayer-movement?playlist=29690 My problem...