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I have no problems with Unity 2022.3.20f1 - UVS 1.9.2 Did you try to regenerate the node? Re-import the VisualScripting package? What do you...
I think I just removed the problematic scene drawing mode and undo the last few prefabs I edited and restart Unity. I'm not really sure what worked.
Posted in wrong forum section (see Scripting). According to the FindGameObjectsWithTag documentation, the object must be active in order to be...
I've employed a similar approach, but I use a FullScreenShaderRendererFeature that takes a render texture as input, which contains the vertex...
Hello, I am currently attempting to customize the Universal Render Pipeline (URP) version 14.0.10 on Unity 2022.3.20f1 to render in an auxiliary...
I just tried, and it's the same error. I initially thought I wasn't on the correct commit, but I am. [ATTACH] [ATTACH] [ATTACH] If I replace...
I'm trying to customize URP by following the documentation provided here: https://docs.unity3d.com/Manual/srp-custom-getting-started.html I...
My knowledge on 2D components is limited, but it's likely that the configuration of your 2D components is incorrect. I'd suggest checking out...
I tried with this unit code from the documentation...
After some painful tests, I did it with Harmony. using HarmonyLib; using UnityEditor; using System.Reflection; using System; using UnityEngine;...
I frequently used this feature to zoom in on specific areas of the screen for a closer look at the details. It is particularly helpful when I'm...
I also have this error and it prevents me from opening a specific prefab. I think it is linked to the custom draw mode for the scene view but I...
[ATTACH]
Did you also try in an empty project ? If this is still not working you can provide that project.
You can also check this one: https://github.com/chocola-mint/VisualScriptingKai...
You need to select one which contains the hit info because there are multiple raycast method definition...
Two years later and it is still a mess (Unity 2022 LTS & URP 14). I can also confirm that you cannot put URP in development mode anymore. In my...
This package documentation and name is incredibly unclear. Based on my understanding, this package is intended for copying a specific package...
So how did you do it in the end?
You can do it for FullScreen shader since Unity 2022.2 and URP 14. [ATTACH] I have no idea why we can't do this for the other material modes.