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Hi, i have this error when i try to blend my geometry to the terrain. [IMG] And it gives me this "surface error" [IMG] P.S.: i'm on the Unity...
Hi, is there any documentation about the HeightBlend node? Thanks.
Please add support for the unity terrain!!!!!
Hi, I have a question about the method to disable the tesselation of the terrain using the in-game settings. Is there a way to disable the terrain...
Hi everyone today i will showing you some tests i have done for the wararm game https://www.wararm.eu/home with the new image effects stack. Hope...
Hi thanks so much!!!!! I have one more question: is there a way to tile single layer independently of each other?
hi everyone i have one question about rtp tesselation system. Is there a way to reduce the tesselatioon reder distance on the terrain? [IMG] As...
hi everyone i have done some tests with the new GI system call LPPV, but i have found a problem wih the lighting buoncing. Here you can see how i...
Yes i know but i don't know how to integrate the instancing on the unity standard shader
is there anyone that has try to implement the GPU instancing on the unity standard shader?
hi so i have tried your son accum and it doesn't work, because the snow normal are not showed out. I have some other screens about my node and...
i have done other tests about these things and i have noticed what i'm thinking is the problem. I have tried to put my trees in an empty scene and...
hi i have a question about the reason that i can't lerp two normal maps using the "pixel normal world" node. there is any solution? Thanks in advance.
hi everyone when we are trying to make a lighting build, on the scene we get this error only on the objects that use the speed tree shader [IMG]...
First test using the free megascans library on unity 5. I have also used the really powerful @Michal_ volumetric light system!!! Hope you enjoy...