A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Whilst I'm not using the cloud build services, I am now also being hit with this same issue. I've taken a project that builds fine in 5.3.6 and...
Anyone managed to get a fix running this on iOS metal devices? We are trying to use this shader in a project at the moment, unfortunately on metal...
I've worked on a number of projects that have used the typical obb downloader asset that always crops up when searching for unity obb downloaders...
You're missing an opening quote for the StoreKit framework.
Hey, Found this asset after using the standard XCodeProject editor files. Seeing this makes many of the changes I've been trying to make to that...
Hey folks, Having a lot of friction with mecanim at the moment and I'd like to know if its something wrong with how im using it, or if its just...
Just as an update, Got a response on the scaleform forums, they've suggested a method that should allow you to load swf files and push them...
Thanks Lamont. Unfortunately I didn't find much of use in that area of sfcamera, and according to debug logs not being shown, it looks like the...
Hey, Got a project using Unity4.3, with scaleform used for UI. recently had to split the apk to keep it under the 50mb limit on google...
That is essentially what I am trying to investigate doing. However not entirely sure how to go about it in the best way. I've attempted to doing...
ISSUE RESOLVED: Ok this solution came after we fixed another graphics related crash that occured on some Android devices that we were unable to...
We have recently had to split a project with iOS running Unity4.3 (for crash fixes) and 4.2 for android (vuforia on android doesn't work in unity...
Ok not entirely sure why this fixes it, but it fixes it. It seems the line that android disagrees with (or at least our devices to hand), is the...
Edit: Updating post based on new information from testing. Hey all, A project I'm working on has a feature where the "screen" gets dirty over...
We only have a limited number of devices to test on, Im curious as to what flagging for debug mode would do that would avoid the graphics driver...
ISSUE RESOLVED: For anyone finding this, we managed to resolve our issue, after several days spent trying to find the cause we instead found a...
Currently waiting on a response from unity support, but figured it'd be worth floating this out on the forum as well in case the community has any...
Hey, I have a Unity project from 4.2.2 building through xCode 5. I noticed the other day that one of our test devices, an iPhone5 (iOS6) Which...
@MattPicioccio If you're using Automated build systems, your best bet is probably using PostprocessBuildPlayer scripts to modify the XCode...
Been trying to find the cause of this crash for a while now, it always seems to be very random and difficult for us to re-create in our testing...