A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
This is a bit of an aside: I'm don't know about other software but 3DSMax doesn't technically lie, it just has a far more complex data structure...
The example you gave won't be getting you any real performance increase as you're pretty much performing the exact same operation in each case:...
It sounds like the instantiating is only a small part of the issue. From your post it seems you're currently only instantiating when the scene is...
GameObjects aren't obsolete. ECS is in beta and still not recommended for production yet. Even when it is "finished" it will still only be an...
I'm just learning all this ECS stuff myself so I don't know whether this is the best way of doing it, but the approach I have taken is to loop...
Given how long they have supported features which are no longer the recommended method of doing things or have simply gone out of use, I don't see...
Recently I've been putting together a little tool for selecting objects in the scene based on the components they use, born of the frustration of...
As the name implies NodeJS is a javascript run time environment. I don't know what Unity specifically uses it for but it's used for running...
My assumption would be: Preview features are nearing completion and won't be finished in time for release but won't change all that much when...
They have made a release candidate of Cinemachine 2.0 available which supports 2017.1b6
I upgraded to the 5.4 beta when I saw it had proper support for array properties in shaders as I need it for an effect I'm working on. After a bit...
As makeshiftwings pointed out, that's not how licenses work. There can be many different licenses which cover the same product, you just have to...
It certainly was like that (though first patch was free on the 360 I think?), but it's not any more. There was a big thing going around about MS...
Are you asking if each level was pre-made and included in the downloaded app? Yes they did. Given the type of game Candy Crush is 66mb is quite...
Translating word by word is fine when going between two languages which share the same sentence structure, but if the two languages have have...
If you look a bit further down the forum, there's already a thread about this: http://forum.unity3d.com/threads/229665-Autodesk-Character-Generator
+1 to this topic, I was wondering if I was the only one suffering from this annoying issue recently. I can't remember it ever being this bad in...
No it didn't. Unreal Engine 3 did. There's a big difference there and that's complete source code access. It also was not like it's out of the box...
Yeah, as Angrypenguin said, he hasn't gone indie, he is still running Irrational Games with the 15 (or is it 14 excluding him?) other people who...
Wasn't there a thread about this last year? I think it was this one: http://forum.unity3d.com/threads/210251-Realtime-path-tracer