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The error message indicates that a network routine of the OS was called with an invalid argument. A multicast address identifies a group of...
Perhaps you can try the following to get more information: - open your project from Visual Studio - switch from 'Master' to 'Debug' configuration...
Some questions: I assume you are using the current version of Unity? If I remember correctly there was a bug in Unity 4.3.0(?) which has thrown a...
You need the Live-ID of your tester (that is the email address that is associated with the Windows Phone Store account of your tester). You can...
Thanks! I've never measured the performance. But I use the shader in my game Mombari and if I remember correctly, the frame rate was not...
I'm glad it was helpful for you! :) Stephan -- Download Sonemix now on Windows Phone:...
You can use the recipe from my blog post also for other shaders. It's often helpful to start by modifying the Unity standard shaders. You can...
Nope, it is not empty. I made a quick screencast how to download and install the project on WP8:...
Just added a download link for the test project demonstrating fog on WP8 to my blog post:...
Ah, ok. So fog is already shown if you apply the custom fog shader to your fishes? But without the cel shading effect. Unfortunately it works...
Every GameObject that should be affected by the fog needs that shader/material (or a similar one) applied. Be sure to use the fog settings in the...
I wrote a a blog post about how to create a simple custom shader with linear or exponential fog for WP8....
I also had audio problems on WP8 in the past, but they went away at some point with a new Unity version. To be sure, that it wasn't something I...
Due to a driver issue Unity offers no realtime shadows for Windows Phone 8 devices using a specific widespread GPU. However, by the combination...
Meanwhile Mombari is also available on iOS. Yay! :D https://itunes.apple.com/us/app/mombari/id609636710 It's winter now in Mombari's world....
It seems that Standard Untiy Fog is not shown on all Windows Phone 8 devices. I wrote a a blog post about how to create a simple custom shader...
Something like the following should work. Alternatively, you could write a plugin. #if UNITY_METRO !UNITY_EDITOR using...
I restored my snapshot from before applying the 8.1 Preview SDK and tried to run a simple test project in Debug mode from VS 2012 Express Update...
I don't know whether this is helpful: The installation on 8.1 (the Preview version not the RTM!) showed a similar error. I had to install the 8.1...
The empty projects shows a blue background - like expected. Sometimes if deployment fails it's a good idea to uninstall the previously installed...