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After i gave it a second shot, dev seems to be fixed (you may do a search for "CloudPreBuildDev") :...
@dannyd Can you please check the project at https://build.cloud.unity3d.com/orgs/vetal/projects/testbuildscript/ ? I had uploaded the sample: if...
Hi, I'm trying to write environment into the file during the building stage, and to read it when running the game on device. It works great on...
Any ideas?
Hi, thanks for the fast answer. I'm building for iPhone. For saving/loading, i'm using public T Load<T>(string fileName = null) {...
Happened to me on 5.3.4p6 today, when i tried to open project made in older versions (to be precise, 5.2.2 and 5.3.2). Disabling the Internet...
Hi, Actually, subj. I have 2 branches, dev and stage - and when i'm pushing to them, Cloud Build works just fine. After the build is completed i...
Hi, thanks for answer. Actually, about a dozen minutes ago i came up with idea of setting 2 separate git repositories, one for cache and one for...
Hi, I have a really large scene with lightmaps. For the work, i have a PC (for baking) and laptop (using it most of time). Obviously, laptop is...
Okay, after i created a new project in 5.2.3p1, i got stereo works, however i still have no idea what causes stereo not to work in 5.3.1p1,...
Here's what i got in 5.2.3p2. Same level, but run with and without Stereo. Stereo mode: [IMG] Mono mode: [IMG]
Can anyone with stereo hardware, please, try this with "Stereo 3D" checkbox checked and unchecked?...
After playing with different Unity versions, i had figured out that in 5.2.3p2 i can see a skybox in stereo mode. However, it seems that camera is...
Not actually. There's a "Stereoscopic rendering" checkbox for, well, stereoscopic rendering and a "VR supported" checkbox for Oculus Rift. I made...
Hi, I've got a monitor and a glasses that supports nVidia vision 2, set everything up and ready to jump into a stereoscopic world. I'd found some...
Yes, that's it, thanks!
Found this in material - should UV Set be set to UV1? [IMG]
Hm.. yes, it may be a UV issue. Where can i check it?
And another question: what about AO? Its in "Baked GI" section, but as the whole section is disabled, AO is disabled as well.
Hi, I have a scene with a plane, directional light and a bus. All of them are static, so I need to achieve the highest possible quality of the...