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can it detect what it collides with? it's to detect if characters are in smoke so you can trigger choking or poisoned state
I got a lot of mesh colliders on each vehicle cause they are destructible, So doors, windows, hood, trunk and multiple parts for car body. I'm...
So shooting tires to pop them like gta or mafia etc. There is no cylinder colliders and mesh is to much for a lot of cars on the street. Any...
I scale limbs and neck to zero of normal characters to hide for firs person or fake dismemberment, but uma doesn't let me.Is there a way to do it...
can you explain it more? In what node do you put the randomization line that you wrote ? How does the texture look like- it seams that it matches...
did the "smart linking" change to "use edge sort"? are they the same? I get hole in my buildings if I don't use "use edge sort" and "regard...
can poly few combine multiple normal meshes into one skinned mesh (at runtime) ? like mesh baker does:...
For gta-like open world (terrain + city). what streaming asset is best - world streamer or sectr?
skinned mesh support?(here its made out of individual parts) [MEDIA]
I upgraded my project to 2020.1 and biped ik started to push the characters hips to the side in a weird way, even if body effector weight is 0...
I still don't get how do I choose a vehicle to control and then how to stop "possessing" it.The vehicle changing scrip just deals with what sleeps...
-The engine component checks for damage and stops working if too much damage has been taken. The transmission gets damage too but I don't see any...
just bought nwh2 installed on unity 2019.3 and cant run due to errors:...
Interesting project. would you share the code again?
will the skinned mesh painting work with UMA character(created in runtime)? what kind of setup will this require?
Is the AI navigation completely random ? Would be nice to have the ability for the AI to actually navigate the rout network with A* to a given...
hello, I'm trying to create textures for new clothing in substance painter, and I'm confused about the export setting. What channel's (RGBA)...
when full body biped ik is on- it rotates the clavicles for no good reason, creating the horror in the attached screenshot. why would it happen...
how do I add custom variables to save file? I have an inventory that is a list of item class and i want to save it