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I asked that question in the VD Discord and a dev told me that VD doesn't support hand tracking right now to use with the Unity Editor.
Does VD support hand tracking too?
Does VD work with hand tracking too?
Did you come to more conclusions? You probably have more experience now with Addressables, do you have more information to give us about the 4 gig...
I bought SVG 2 month ago and I asked Unity to give me my money back because SVG has lots of bugs. I don't know about alternatives, no one has made...
I want my object to rotate between two angles in relation to speed and it doesn't need to be a smooth rotation, how can I achieve that? Thank you...
When I am in the editor and I press play to test my game something weird happens, the game window is like zooming in.. and I am not touching...
Thank you
The title says it all. Thank you in advance.
Is it matter if I use GUILayout or EditorGUILayout for my custom editor? I need to use one of them in the OnInspectorGUI function. which one...
Unity uses the word "On" a lot in its function like: OnTriggerEnter, OnCollisionEnter, OnDrawGUI, OnDrawScene, OnDrawInspector, and more. It's...
It actually works :) but the object will snap into the right position only if the scene view window is focused (only when I click on the scene...
Getting the editor to run the code to snap the object to the correct location BUT in edit mode.
I know how to draw the path. I'm only trying to understand how to move the game object to snap into the path while in edit mode, do you know how...
Let's say I have a script called CircularPath, this path is a circle shape path which has radius, center point and angle variables. The angle...
I have 100 scenes, each scene has a camera, but I want only the camera from scene 1 to exist in each scene that I appear in. I use the function...
[ATTACH] As you see, the line renderer behaves in a very strange way. I want that the line renderer middle point be attached like to the mouse...
For a bow and arrow game, should I use angle or direction for the bow? Anyway, is there any difference between angle and direction in two...
Is it possible to add gameobjects through a script, and not while runtime? I'm trying to make a 2d rope which has many node objects. Let's say...
I need help please!