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Why can't I edit the text input? The inspector is disabled. [IMG] I just can edit the "filler text" label and change the font size in the root...
Another thing that I'm missing: https://docs.unity3d.com/Packages/com.unity.ugui@1.0/manual/script-CanvasScaler.html
Hi, I'm following this Unity tutorial:...
I'm using this guide (https://learn.unity.com/tutorial/ui-profiler-2019-3#5fed86e5edbc2a30d86a0425) and obviously Profiling for UI and UI Details...
Hi, I've downloaded some assets just for learning and I've found that the road doesn't loads at medium distances. But the other objects in the...
At first I was a little upset because it was a big break in my pathway but I'll restart the pathway almost at the start and I'll take this like a...
I was in the middle of the old path and I was learning advanced programming (not intermediate): the Observer Pattern, the creation of an Inventory...
Thank you for destroy the Junior Programmer pathway. "The replacement content is a little different, but you’ll still achieve the same...
Thank you for your reply Owen but I think that it doesn't replies my question. Yes, it's always better to have a listeners for a button, but the...
Hi everyone. I completed The Observer Pattern project...
And other question... Why the tutorial uses angularVelocity instead transform.rotation? I suppose that the tutorial uses it by performance...
It's void Start (), not void Strat (). ;)
It's that a bug? I'm trying to replace the boundary system based in player limits, by walls colliders on the scenario. I AddForce to the player...
Other question, I don't know why we make the rotation over the Rigidboy (rb.rotation) and not over the GameObject Transform (when we tilt the...
Hi, when I create the GameObject VFx based on a Quad, it creates a Mesh Collider. If you have a Collider, you don't need a Rigidbody? Why Unity...
I have too other question... Why we deactivate the Pick Ups instead of Destroy them?
Hi, I don't understand how deltaTime works... "The time in seconds it took to complete the last frame". So if the last frame took 0,015...