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I want to change the builting tree billboard in unity to support directional cookies and affected by directional lights but don't get it, this is...
Even though i had configured to install unity in D: it needs to use C: space for the install and i didnt have enough space in that drive
Tried download the binary archive but keeps telling me "internet connection lost", but my connection is perfectly fine! OMG, so hard to just...
Updated to latest hub and now tells me something was wrong installing 2020.3
I have more than 500 gb available but unity hub tells me there is not enough space in disk! actually i installed it, then uninstalled, which took...
Got to solve it, i need just opengl 3.0
I get a message saying there is incompatibility between the color space and the current settings in player settings, anyone knows how to fix this?
I solved it unpacking the prefab
I am using 2018.3 and i am trying to remove a rigidbody component, then save the scene then reload scene and the rigidbody is not deleted. It...
Tried to teleport player with VRIK but doesnt work, is placed near the point but not exactly at the point, it is like half meter away. I used...
Demo had black terrain dont know why, i got to solve it creating a new terrain using a material with the voxeland shader
Anyone knows how this works? i just get a blank terrain, i read the manua but doesnt clarify anything
Anyone knows how to change flow map, i went to Tools - vertex painter and flow map beta but doesnt do anything, i want a stone in lava river and...
Yes, i have aura 2 but have some problems with one portal shader. I use built in with 2018.3
The description of the asset said "VR Supported with single pass stereo Enabled (Unity 5.4.1+)"
i bought the asset and tried VR but doesnt work even though creator said worked for VR, there is any way to make it work with VR? i just see the...
how can i create independent models from the different armor or cloth parts? how can i change by script the different armor or cloth parts? uma...
Can you change the different model parts by code at runtime and how? I see different models in the asset store using UMA but can i choose one of...
So i just have to change that in the shader? But to enable or disable keywords shouldnt work as are meant to global shaders, so i understand you...
I use 2019.2 and Standard rendering, and there is still a max of 256 global keywords, that means if you import a lot of different assets from the...