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I'm in the same boat here. Could you solve it?
Hi guys, We've been experimenting an issue with Unity 2017.2 beta 11 (we've reported it as Case 951296): When creating a new Canvas and setting...
Hi guys, We're trying to integrate cloud game saving using GPGS but we're struggling with this error: Exception in...
Hi there, We're trying to optimize our game by trying to batch as many meshes as we can. In Unity's Manual it sayis that for a mesh to be batched...
Hey guys, I'm trying to run my game on Android but I get this exception: AndroidJavaException: java.lang.NoClassDefFoundError:...
Should I disable batching for this shader? Is there any other workaround?
Hi all, I'm having some trouble with a custom shader: when moving the camera the texture appears to stretch diagonally. I've attached a...
It worked flawlessly with version 5.2.3f1. :D
Thanks for your comments. I'm about to test it with version 5.2.3f1, so I'll get back to you with the results. ;)
Nevermind, I found a way to workaround this issue. Here's the fixed post-process script: [PostProcessBuild] public static void...
We're having the same issue here and we need to build the project automatically, but there's no way to remove libiconv.2.dylib and add...
I've sent you a link in a private message. Thanks!
Hi guys, I'm having an issue with indentation (as seen in the attached screenshot) when using preprocessor conditionals inside brackets. Here's...
I know how you feel. It's very frustrating... :(
Thanks! I've tried but it didn't work. :(
Hi guys, We're having trouble with porting a game to WebGL for Kongregate. The game works ok in Chrome but it doesn't in Firefox - it throws this...
Are there any news about this? Thanks! :)
Hi guys, We're having the same issue when trying to run the game from Kongregate compiled with Unity 5.2.0f2. We're not using...
Hey guys! We're experiencing some trouble with the Guided Access feature on iOS. When activating the Guided Access configuration screen by...
We're in the same boat here. Did anyone find a way to fix it? Thanks!