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My first game was written in AmigaBASIC. You controlled a bird that had to dodge fireballs from the side of the screen. Over time the fireballs...
Just my two cents; I have ALWAYS found it is better to just jump in and work with what you've got rather than waiting for the next big thing....
I wouldn't rate my own app 100 times, but I am certainly frustrated by the lack of visibility on my 2 apps. You can't find them on the iphone...
I have a related but different question. I'm registered as an individual, but I wanted to use a studio name on the app store listing. I've never...
http://unity3d.com/support/documentation/ScriptReference/Input-touches.html Use the Touches collection, verify that there are multiple touches,...
This week I've released a MAJOR update for Cubenaut! New controls, some new graphics, slimmed down app size, and all levels for one low price....
International Food Wars came in below 20 mb. IFW I have iOS basic license, so for me the best option to keep the size down was targetting the...
For sufficiently large values of 2. :D
aiursrage2k: I think that raycast vs raycastall was the last piece of the puzzle. I started to reply that it had to be raycastall, but realized...
If you're using 2D images, then in a universal build they would be smaller on the 4th gen device (or larger on the 3rd, depends on your point of...
culling is very important do to the game mechanics of cubenaut. You can only see one "slice" of a maze at any given time. When you rotate, you...
Yes, but without Pro I don't have the option of a profiler. I have some ideas where my framerate is going anyway, but I'm hesitant to adjust...
Thank you for the input. I've reworked it so that 2-4 rays are drawn per frame instead of all 10. I'm also checking for the layer number instead...
If you don't mind elaborating, why would a single mesh be more performant than multple meshes equaling the same poly-count? I don't think that's...
I'm trying to figure out if the part of my game is a performance killer. I'm reworking Cubenaut, and I've made some pretty big changes under...
foreach (Touch touch in Input.touches) { if (touch.phase == TouchPhase.Began) {...
Yes, like the last few comments have said it's arm6 + arm7 that's REALLY killing you. I use iOS basic and Internation Food Wars is 18 mb. I...
In app purchases are damn hard for a beginner (like me) and prime31's option is your absolute best bet. Same goes for GameCenter, real damn hard...
You have to be ok with severely inflated app sizes though. Cubenaut is almost 40 mb due to the Universal build. I'm working on an update to set...
Well.. Unity uses Mono rahter than the actual .Net framework, so you might want to ensure that Mono fully supports System.xml.linq. Even if they...