A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
This is great guy with great idea and he deserves support from Unity community.
I think this tells you everything http://answers.unity3d.com/questions/64105/c-unity-gameobject-pointers.html
Change to? lookAround01.enabled = false; lookAround02.enabled = false;
What doesn't work? Did you call loadImage() with StartCoroutine(loadImage(param1, param2))? Anyway: using UnityEngine; using...
Try IEnumerator LoadImage() { WWW www = new WWW(url); yield return www; renderer.material.mainTexture = www.texture;...
Script templates stored in Unity > Editor > Data > Resorces > ScriptTemplates are UTF-8 by default. Not sure why Unity change them into ASCII when...
OK, you need to access ModifyingAttribute from its class. Try to change buggy lines into something like:...
Can you post lines 115 and 119 from BaseCharacter.cs? Also, is ModifyingAttribute defined in some class?
Great tool, thank you :)
Can't get it to work in Unity 4. Any hints?
Hi, this tool is great :) When can we expect update that will allow non-cube meshes fracture?
http://forum.unity3d.com/threads/179595-Sunsetting-Flash-Flash-add-on-no-longer-sold
OK, after few hours of frustration, I've managed to find why textures go black while in full screen mode in Chrome... The moment of truth...
Hi, I have AS code in my Unity project that enables user to switch to the full screen. It works great in every browser except Chrome (both on...
I'm glad you made it :) And I think you've learned something new, so this is much better then just downloading complete code.
Hi, just check your code and compare it with one in the video. There're many math operations and one wrong can mess everything up. When I first...
It wouldn't be fair to prime31. Just watch code part in video carefully and you should create this kind of endless terrain in less than a day :D
Yes, you're right :) I was planning to explain him step by step, but you already did the good job :D
I don't think you can do this if(DirectionX,DirectionY == 0) :D it shoud be like this for OR... if(DirectionX == 0 || DirectionY == 0) ...or...
For the start, in this case try to write "Rigidbody" as "rigidbody". This will remove "Left hand side must be variable, propert, or idexer" error...