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Not yet, still working on it.
Thanks Josh, we'll have a look shortly.
Cool..yeah, we haven't found a proper solution yet either.
Still talking to Unity now, not sure if there is a solution yet. BTW, you come from China too? I noticed your email is 163, that's Netease.
Oh sure, the demo you used to test IPV6 on iOS in 4.7.2.
Hmm, ok, is it still possible for us to check the demo then? We've tested with Unity 5.3.5 already, it does work, the thing is right now we still...
We encountered two differrent errors on iOS, one is "unknown host", another is "no route to host", but the netowrk we tested before probably does...
This error only appears with Unity editor on PC, seems like Mac and iOS have some other different error. As you don't see the exception locally,...
Sure, just attached, it's indeed a7fe7b7f3d1f! Is there any other possibility that could cause such issue? We tried almost everything we could on...
Just had them attached, please let me know if this helps.
There you go: Case 804914, please help push, thanks a bunch!
Cool, thanks, on it!
Where can I submit the bugreport? Haven't done this before, thanks!
We are in a really big hurry, what is the fastest way to make Unity aware of the bug?
Hey there, this is Ethan from Mechanist Games. We had a serious problem when dealing with Apple's new requirement for IPV6 compatibility. Here is...
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