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Possible Fogbugz spam https://fogbugz.unity3d.com/default.asp?891414_3j7c500o
Unity does not use MFC nor MDI or SDI. Unity does use Visual C++ Run-Time Library statically linked, OpenGL / DirectX renders. The bug reporter...
^ Friendly bump.
I get this error: 1) Serialization depth limit exceeded at 'io.gamemachine.messages::Subscribers'. There may be an object composition cycle in one...
I run a studio. I'm buying for my employees here. Please notify me when it's ready.
1. Don't hire idea guys. They do nothing and collect money. (Just think about it...) 2. Does that person have an arts portfolio? haha 3....
Get rid of some idea guys in your team and you'll have more than enough money to do game development.
http://programmers.life/2015/12/07/security-first/ [ATTACH]
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This is for those people who put they are from EA, Ubisoft and post very simple questions on FB groups... [ATTACH]
Try doing it in another way/technique. You'll eventually find one that works and move on. If everything fails, stop and get someone else to do the...
Something like that... I don't know how to state it further without context.
What is success for me? To give full-time jobs to skilled people (and they support their families), that help me with our games. What is not...
Don't ask me. Ask the people on Commercial: Job Offering. They're, like, switching developers like one developer a week.
Secret #11 - code, code, code and code. Make a dozen prototypes using different technologies. Make a Pong game using DI (Dependency Injection)...
Secret #8 - Never call yourself lofty titles without proof of workmanship. Don't call yourself lead developer, or art director, unless you can...
Secrets to success? Be honest and don't kid yourself. If you tell lies you yourself, you give yourself false pride. Secret #1 - to the artists...