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Hey there, I'm experiencing this bug also... For me the flicker occurs when 2 animation states are transitioning (animA -> animB), then when...
Hello readers of the future, If you're like me and found this thread super helpful, years after it was started, then here's a solution to create...
Hey there, I was wondering if there are plans in Mecanim to support more than 1 spine bone (excluding the chest) and other extra bones? (like...
Sounds great! Thank-you for the information and I'll keep an eye on the blog! :D
Hey Mecanim.Dev, Thanks for the info.! However, I found if I just utilised 4.5's Root-Motion node option and created my own custom root-motion...
I just realised there's a dedicated forum for animation related questions and posted my question there! Sorry for the mis-post :/
Properties like: - Loop Time - Loop Pose - - Offset - Bolded because: Typically the root-rotation of animations alters the GameObject's...
This is absolutely amazing! I'm a huge fan of Euphoria's capabilities and what you've done here with a combination of physics ragdolls and...
Thanks a lot! :) A first-person shooter animations pack is at planning stages. I'm just not quite sure how to go about making a rig for it in...
Also, here's some video previews of future animation packs pending approve from the Asset Store! Survival Shooter Animation Pack [media]...
Hi everyone, I'd like to introduce - THE BRAWLER ANIMATION PACK! Asset Store Link - https://www.assetstore.unity3d.com/#/content/11027 Here's...
This looks like a badass sprite animation tool! :D I wish you all the best!
Thank-you so much for your reply! That was a great explanation and has clarified pretty much all I was looking to glean! All the best to you in...
Hey Johnny! Fellow Aussie I see, congrats for that and your brilliant asset! :D I have a brief technical question. Your animation/positioning...
I really hope ANYONE can provide me with some insight on this problem! :)
Hey everyone, My group and I want to put together a 2D Mobile game (using EX2D) for our end of school project and we have some questions......
Hi there Unikron, First off, kudos for creating such a helpful extension for Unity, you've made a lot of people very happy! :D Also, a question,...
Hey Nytrus, Just as you predicted, during a transition the curve's value will 'blend' with whatever the curve's value is on the animation you're...
Is there a way to identify or designate mecanim animations so that they can be accessed and used in code? For instance, if you want a...