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This such an excellent.. amazing app. I really really hope it hasn't be abandoned.
I believe only English is supported for LipSync and salsa probably any language. I have both Salsa and LipSync and find myself using more of...
Looks so promising. Will it have support for 3rd party leaf and bark textures. For example from megascan.
Wow that looks great. Would love to see with animation.
That's exciting news, and I see myself purchasing these assets. Is the hair package going to be very similar to the XFur?
I haven't even used the asset once since the sale. And it's now deprecated. Maybe open source it when most developers has moved to 2018. Please...
Can't wait for this.
Wow that looks brilliant. Is it possible to use vertexmotion ( https://assetstore.unity.com/packages/tools/animation/vertexmotion-pro-25127 ) with...
Is there an easy way to move the whole model using VA. Like a point on the model that I can drag to move the whole model. Also, is there a way to...
I like critias a lot because you get to paint the grass. Hope you consider putting it back online
I might be mistaken as I haven't created a terrain for a while but I think I can access all 16.
Reason for these questions is that I'm using mocap animations and would like to clean it up.
I've deleted the keyframes and it does help. Is it possible to add a feature that delete 1:X keyframes from a selected region. For example 1:2...
I agree it's quite intuitive. The premise for this tool is that you would want to combine meshes that uses same materials in a game to reduce draw...
@AloneSoft I'm still learning VeryAnimation and need some help. I'm using it primarily to edit existing animations. The keyframes in an existing...
May Maybe it's a 2018 problem, I don't notice any slowdowns in 2017.x.
Extrude edge and face push pull should be different operations is my vote on this. Otherwise it's a little confusing. Multi and single face can...
Unity can't really have tiers. The reason is that the main strategy for Unity game engine is overwhelming popularity that leverages it's ease of...
This gif is absolutely sick: [IMG] This will be the only way to do EditorUI. Looking forward for this to launch.
Pretty annoying