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Thanks. Actually that was the issue. I opened a bug for this and then figured out it was causing the delay. When I ran in release mode it worked fine.
Thanks @Ryanc_unity In my project all I have is the attached script added to the main camera. Then I build it for both Windows and UWP. Settings...
Hi, We have a Unity app which is built for Windows as an exe. One major feature there is loading 3D models as assetbundles and displaying them....
Any updates on this?
Hi, Does Unity Cloud Build support for UWP build target? I need to create assetbundles for UWP in my Unity project. (BuildTarget.WSAPlayer). Is...
Hi, I need to run a Unity Script to generate asset bundles in a Linux/Ubuntu server. The Unity will be on that server but the assetbundles are...
Thank you @Favo-Yang I have one more question. Currently the assetbundles are supported for the specific Unity version only. (If the assetbundle...
Thank you very much @Favo-Yang for the explanation. We already have an app running fine using assetbundles for a long time and we are planning to...
I am working on a project where we create assetbundles of 3D models (.fbx files) dynamically in a server and load them from an app dynamically....
@unity_bill We are going to start working on a new project, part of which includes loading 3D models dynamically using Unity assetbundles. This...
@malindaw In the last post of this thread I have given the steps I used to create such project....
For anyone trying to integrate a C# UWP app with a Unity UWP app as a C# project and do the communication there, these are the steps I followed...
Thanks @Tautvydas-Zilys . Got the logs after setting Mixed mode
@Tautvydas-Zilys Thanks for your help. I managed to integrate a C# UWP app with a UWP project built with IL2CPP and then I added the Windows...
Thanks @Tautvydas-Zilys , it was in the Unity project and after adding the if condition got it working. Now I need to integrate that UWP project...
Hi, I have a Unity project which we built for UWP using .Net as scripting backend. When I try to run it in Unity 2019, noticed that .Net is not...
@Tautvydas-Zilys I am trying to integrate an UWP C# app with a UWP app built from Unity IL2CPP (as .net is deprecated) In the below question do...
Thanks @Tautvydas-Zilys In this article https://unity3d.com/partners/microsoft/porting-guides it recommends using 5.3.2 above. Will I face issues...
Hi, We built an iPad app few years ago using Unity 5.2.1 where it loads 3d models using asset bundles and user can perform different actions on...